![]() The launch height is dependent on the vertical velocity upon hitting the ring and averages to slightly smaller than the yellow ring. Inverts the gravity of the player and launches the player towards the new direction. Inverts the player's gravity (Reverses the hold and release directions) Inverts the player's gravity and abruptly forces it towards the opposite gravity that the player was before hitting the ring. launch Height (in blocks): Normal (Mini)Ģ.3833 (1.35) (roughly identical to a jump) Inverts the player's gravity and forces it towards the new gravity (opposing the gravity before) at maximum velocity.ĭescription and Approx. Jump Height (in blocks): Normal (Mini)ġ.933 (1.166) (Slightly less than a jump) Height of Player Jumps (for comparison) Gamemodeĭescription and Approx. 1 Height of Player Jumps (for comparison).Transporters are available under the seventh tab in the level editor, along with portals, animated objects, collectibles, and other components. These include the yellow, cyan and magenta pads as well as the magenta ring. They may be positioned so that they redirect the player into a hazard, needing to be avoided in such instances.Īs of Update 1.6, some transporters are introduced as part of collecting secret coins prior to their formal introduction. Pads always activate when in contact with the icon, while rings require a click/tap in order for any effect and thus optional. When used, pads also emit an identically-coloured expanding circle effect and rings emit identically coloured contracting circle effect. ![]() They emit identically-coloured particle effects to themselves. There are two types of transporters, pads and rings, both of which can manipulate the direction of travel. Transporters are special items in Geometry Dash that the icon can interact with to cause it to travel a certain distance and direction, depending on its type.
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